torstai 8. huhtikuuta 2010

Designing Vault 44 Entrance

First I designed the vault entrance. I wanted it to remind Fallout 1 entrance. There is a small security station, supply room and observation / control room with windows to the room with big gear door. Also there is a small decontamination chamber next to the entrance that allows returning player to remove some of the radiation accumulated when adventuring outside.

So there is two parts of plot happening here: 1) the briefing and player leaving the vault and 2) when player returns to visit the vault during the adventure. Originally the entrance is locked, but it is unlocked when player accepts the quest from overseer to go exploring with other 3 "volunteers".
The Vault-Tek plan for this Vault was to preserve a piece of American culture. One of the things is 50's style diner (yeah, in this mod too :-), radio playing oldies and other things you'll find out by playing the mod.
Below is an image how the entrance area looks in Geck.


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