maanantai 23. elokuuta 2010

Screenshots-a-plenty






























Just more screenshots :-)

perjantai 20. elokuuta 2010

Mining Town

Below is a set of screenshots from Mining Town. Last week of July was spent shaping the architecture. Most August has been making it alive: NPCs, quests, FX, AI packages, shops and such.

The first two shots demonstrate east gate of the town. First is a day shot, second a night shot. Guards have a AI package routine that turns lights on and off depending on daytime.










The layout and visuals are a bit too much like Megaton: a hole in the ground and I'm using buildings from Megaton. Still, it's a nice town and I think it feels more fallout than Megaton. Also I did Dunghill in March. I've learned much since then. Work is faster and NPCs have more things happening. Design is better too. Dunghill is mostly just one faction. Mining Town has three plus some independent NPCs. Town's role is still pretty much the same as Dunghill: it is one of the potential allies or enemies the player can gain.









Here is an editor view of the town. There are still 3-4 buildings missing that are needed for what I have in mind. Then I can start creating the BoS and the supermutants.

sunnuntai 8. elokuuta 2010

Junkyard Mutants raider gang

July was great: outdoors training, drinking beer and couple of hundred hours of FO3 mod development.

This entry has an image of the Junkyard and it's inhabitants: the Junkyard Mutants raiders. Backstory:

This lovely old farm used to have fields and animals in the past. Then the industrialization arrived and farm's younger generation changed the farm into an automobile garage service. Later on when business was slow, they turned it into a small junkyard for old cars.

Then the war started... and ended. The farm still exists but the hardworking people living there are long gone. In their place is a gang of scum: the Junkyard Mutants raiders. Name sounds worse than it really is. All members are human but still as mean as the mutated wildlife stalking the wasteland.


I put a lot of love into this area. It's still not quite done, but the quests are done. The biggest fun is that if you have a clever character you can join the raiders and rise in their ranks. I'm happy how the small quests worked out and how they mix with the overall bigger Vault quest. Or if you just hate raiders you can blast your way in and have a challenging fight on your hands.